Episode 14 - Hitman 2
Julia and the boys are excited (and maybe a little scared) by IO Interactive's Hitman 2 -- come along as they do many impressions of varying quality and talk about their favorite kills. Some spoilers ahead for Hitman 2 (if you play Hitman for the plot, that is...).
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SPECIAL NOTES:
Apologies to Dave Foley.
Special vocabulary note for any non-gamer listeners -- we talk at length about the delightfully weird "NPC" dialogue in Hitman 2. That's gamerese for "Non-Player Character" -- the townsfolk, guards and other people who are programmed by the game’s developers instead of controlled by a human player.